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Golias Engine
A C++ 20 'game engine' built with SDL3 with wide platform support.
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Go to the source code of this file.
Classes | |
| struct | Transform3D |
| Represents material properties for 3D rendering. More... | |
| struct | PhysicsBody |
| Represents a physics body for 2D or 3D physics simulations. Jolt Physics -> BodyID Box2D -> b2BodyId. More... | |
| struct | MeshInstance3D |
| struct | Material |
| struct | Camera3D |
| 3D Camera More... | |
| struct | DirectionalLight |
| struct | SpotLight |
| struct | Model |
| struct | MeshRef |
| struct | MaterialRef |